Hi Steffen,
I'm also fairly new to Chef, but I've been doing this with data bags. You
might create a data bag called "build_info", and it might contain an item
called "build01". That item would then list the file names or build
numbers that you want.
Then, in your Role, create an attribute that lists the data bag items you
want to use in your recipe:
default_attributes(
"build_items" => ['build01']
)
Then you can write your recipe to search for those data bags and read your
information from there. Then, in the future, you just create new data bags
and roles for nodes that need different info.
In your recipe:
node['build_items].each do |item_name|
search(:build_info, "id:#{item_name}") do |build|
# Depending on what your data bag looks like you might
# reference something like build["filename"] or build["number"]
end
end
Hope that helps.
On Thu, Feb 9, 2012 at 11:41 AM, Steffen Fricke stfricke@adobe.com wrote:
Hello,****
I’m relatively new to chef and I try to figure out, how to pass variable
attributes like build file names or build numbers to chef recipes. So the
best would be if I could add/overwrite a given attribute in a
role/environment by it to knife via command line like: knife environment
edit [env_name] “attribute_key=attribute_value”.****
Is there a recommended way of doing that?****
Thanks in advance,****
Steffen****
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Steffen Fricke
Software QE Developer****
Adobe Systems Engineering GmbH****
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stfricke@adobe.com****
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